Hello everyone, I'm creating this blog with the purpose of sharing my and your ideas with all and good self-taught .To all hungry for game development, I open the doors of this blog to explain their ideas, critique, add and unite to the large community of development of Games with this powerful and easy to use Game Engine, Unity 3D. I'm a eternal noob, professional self-taught and i hope to show that even those with little programming experience can develop their own games with Unity 3D easily because of the plethora of references available.
I really haveliked touse XML tomanagedata, but when youuse this type offile inastandaloneprojectwherethedatais exposedtousers, it can beabig problem.So, I'll show youhow to make thetextsunreadablefor theuser usingencryption. In this case ( RijndaelManaged algorithm ).
Hello everyone, in this post i pretend to show how to use a external file(xml) with texts or values in your game. I made the main script in c#. The intention is to show a conversation when you comes close to a object. Let's Work!
Hi my name is Rodrigo Barros, i'm the creator of this blog, i have the purpose to share with you my experiences of creation with Unity3D.If you reallylikemypublicationsandfindthem useful, perhapsyouwouldlike tohelp me to continue withthis passionfor developinggamesandshareknowledge. How you can help me: 1 - If you have a Mac, you can simple buy a copy of my game Roll in the Mac Apple Store made in Unity3D:http://itunes.apple.com/app/roll/id485803647?mt=12 , please share it in all your social network, can be very helpful. Thanks! 2 - You can make any donation. 3 - Simply sharing this blog.